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Adventurer Manager Wiki
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Equipment is used to improve [[Adventurer]]s so that they can live longer, deal more damage, and in general be more useful. Equipment can be looted from [[Dungeons|dungeons]], bought or gambled from [[Shops|shops]], or crafted by the [[Blacksmith]] in your [[Ruler]]'s [[Castle]]. == Types of Equipment == === Weapons === [[Weapon]]s are equippable items that let your Adventurers deal more damage to enemies, boost their [[Attribute|attributes]] and other stats, and increase their average [[Gear Score]]. Every [[Class|class]] can use at least one weapon type. Adventurers of a specific [[Race|race]] may also have a damage bonus when they are wielding a racially-preferred weapon. === Armor === Armor consists of [[Helmet|helmets]], [[Chest Armor|chest armor]], and [[Shield|shields]]. Adventurers wearing armor have a higher [[Gear Score]] and will last longer in a fight due to increased Armor defense stats. Many pieces of armor can also boost your Adventurer's [[Attribute|attributes]] and other stats. Every [[Class|class]] can use at least one type of armor. ==== Shields ==== [[Shield|Shields]] are additional pieces of armor that a certain subset of [[Class|classes]] can equip. Adventurers wearing shields gain more armor defense as well as gaining a [[Defense#Block Chance|chance to block]] incoming enemy attacks. As shields are equipped in the off-hand slot, Adventurers are limited to one-handed [[Weapon|weapons]]. Shields come in two varieties: [[Shield#Light Shield|Light Shields]] and [[Shield#Heavy Shield|Heavy Shields]]. === Accessories === Also known as jewelry or trinkets, [[Accessory|Accessories]] are lightweight wearables that can provide a significant boost to an Adventurer's [[Attribute|attributes]], stats, combat and/or defense abilities, and average [[Gear Score]]. ==== Types of Accessories ==== *[[Ring]] *[[Necklace]] == ilvl == Short for '''item level'''. Every piece of equipment has an ilvl that is factored into the equipment's ultimate [[Gear Score]]. In addition to class requirements, any given item will have a minimum Adventurer level in order to wear or wield the item. The formula is: '''Req Lvl = ilvl - 5''' with a minimum of 1. For example, an ilvl 17 [[Dagger|dagger]] requires a minimum Adventurer level of 12 in order to wield it. == Tier == Every piece of equipment has an item tier that is factored into the equipment's ultimate [[Gear Score]]. Item Tiers range from 1 to 10 and correspond roughly to every 5 Adventurer levels. As an item goes up in Tier, their name will also change to reflect their higher status. {| class="wikitable" style="text-align: center;" |- ! Tier !! Item Levels |- | 1 || 1 - 4 |- | 2 || 5 - 9 |- | 3 || 10 - 14 |- | 4 || 15 - 19 |- | 5 || 20 - 24 |- | 6 || 25 - 29 |- | 7 || 30 - 34 |- | 8 || 35 - 39 |- | 9 || 40 - 44 |- | 10 || 45+ |} [[Category: Equipment]]
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